Clash Royale: Balance Changes 10/20

The October Balance Update has been announced and this time, the main changes will be on the Giant + Poison combo, Elixir Collector and The Log.

The changes were announced today but will arrive on the game on 10/20. Here are the official notes:


• Hitpoints decreased by 5%
• Our previous Giant change didn't pull enough power from him, especially from where it matters, so this additional tweak (in conjunction with the Poison change below) should put him in a better place overall.
• The change is relatively small because our aim is to reduce the strength of Giant + Poison, but not remove it as a viable combo.


• Will no longer slow movement and attack speed
• Thematically Poison's "thing" is damage over time, so we questioned whether it also needs to slow? Answer: no. This change will make Poison's functionality clearer and reduce its ability to control an area for 10 seconds.


• Elixir cost increased to 6 (from 5), Elixir gain increased to 8 (from 7), Lifetime increased by 10sec

• Elixir Collector remains one of the most popular cards in the game - offering a good return on a small-ish risk. Increasing the Elixir cost by 1 will make it a bigger risk to play and give more opportunity to counterplay against it.


• Rolls faster and further, Damage increased by 9%
• The Log has yet to find its place or purpose within the Arena, but this change will at least make it more impactful and easier to play while it continues the search.


• Elixir cost decreased to 3 (from 4), Skeleton count decreased to 16 (from 21), Skeleton level increased by 5
• In the early game, Skeleton Army is a terror, but as more area damage cards come into play, its usefulness falls off. A cheaper cost and fewer, but stronger, Skeletons should address some of its weaknesses - and hopefully make it a terror once again!


• Death Damage will also damage flying troops


• Death Damage will also damage flying troops
• For consistency with Ice Golem's Death Damage.

1 comment:

  1. I hate the change the have made on the elixir collector, now that it is one of the most played cards, they had to increase the cost for it. I red an article about the elixir collector that describes why it should stay at 5 cost elixir and why this update is going to change everything ..


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